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Author
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Topic: Linking Maps
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aktrekker Member Posts: 88 From:WA, USA Registered: Apr 2001
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posted 06-13-2001 12:31 PM
I know you can use the finish trigger to go between maps. But I want sometihng a little more complicated. I want to be able to go from map A to map B. Then I want to go from map B to map A, but end up in a different place in map A than I started at. Anyone know how to do this? Like giving the room number to go to in the other map?IP: Logged |
MagPlus Member Posts: 69 From:CHENEBIER,70,FRANCE Registered: Jan 2001
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posted 06-13-2001 01:13 PM
quote: Originally posted by aktrekker: I know you can use the finish trigger to go between maps. But I want sometihng a little more complicated. I want to be able to go from map A to map B. Then I want to go from map B to map A, but end up in a different place in map A than I started at. Anyone know how to do this? Like giving the room number to go to in the other map?
Use "LaraStartPos" in both maps. Set the same number in both maps where you want to go (timer number). Put this larastartpos before the finished trigger and be careful f the orientation of it. Then make the same in both maps at a different place using a different number. Hope it will help some. If not, email me and I will post you an example. Or open the originals .prj to see what core made :-)
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aktrekker Member Posts: 88 From:WA, USA Registered: Apr 2001
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posted 06-13-2001 03:25 PM
Thanks for the info. I checked out the link between catacombs and coastal. I made 2 simple maps and setup mine the same way, except for the map numbers. I can go one way just fine. When I try to go back the way I came, it crashes without even trying to load the first map. Any ideas?IP: Logged |
aktrekker Member Posts: 88 From:WA, USA Registered: Apr 2001
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posted 06-13-2001 06:11 PM
Had to bump this, I really need some help. This is important to some levels I am designing. Does anyone have experience with linking between maps?IP: Logged |
aktrekker Member Posts: 88 From:WA, USA Registered: Apr 2001
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posted 06-14-2001 12:55 PM
Bump again before it disappears. Please help, anyone!!!IP: Logged |